Melee - Disabler - Initiator - Carry - Durable
As The Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the demons of the Cataract made a concerted grab at the lands of men. After years of small sorties, and increasingly bold and devastating attacks, the demon fleet flung all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. Against the demons, this was just barely enough to turn the tide. As Kunkka watched the demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. The waves rose up in towering spouts around the few remaining ships, and Maelrawn the Tentacular appeared amid the fray. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos. What happened in the crucible of that storm, none may truly say. The Cataract roars off into the void, deserted by its former denizens. Kunkka is now The Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summoned Maelrawn, knows for sure.
STATS
25
15
1
LEVEL
2,354
1,404
606
HIT POINTS
962
507
234
MANA
142-152
92-102
50-60
DAMAGE
9
5
2
ARMOR
1800 / 800
SIGHT RANGE
128
ATTACK RANGE
N/A
MISSILE SPEED
Torrent
ABILITY: POINT TARGET
DAMAGE: MAGICAL
DAMAGE: 120 / 180 / 240 / 300
RADIUS: 215 / 215 / 215 / 215
SLOW: 35%
SLOW DURATION: 1 / 2 / 3 / 4
STUN DURATION: 1.53 / 1.53 / 1.53 / 1.53
DELAY: 1.6 / 1.6 / 1.6 / 1.6
An ancestral rush of water explodes from the center of the world, called upon by the Admiral.
Tidebringer
ABILITY: PASSIVE
DAMAGE: PHYSICAL
RADIUS: 500 / 500 / 500 / 600
DAMAGE BONUS: 15 / 30 / 45 / 60
A lost Claddish soul inhabits Kunkka's trusty Tidebringer, empowering it to destroy demons of the Cataract.
X Marks the Spot
ABILITY: UNIT TARGET
AFFECTS: HEROES
DELAY: 1 / 2 / 3 / 4
RANGE: 500 / 650 / 800 / 950
The Admiral's set of arcane abilities includes some that can be used for battle as well as entertainment.
Ghostship
ABILITY: POINT TARGET
DAMAGE: MAGICAL
DAMAGE: 400 / 500 / 600
RADIUS: 425 / 425 / 425
TRAVEL DISTANCE: 1000 / 1000 / 1000
STUN DURATION: 1.4 / 1.4 / 1.4
BONUS SPEED: 10% / 10% / 10%
BUFF DURATION: 8
IMPACT DELAY: 3
The final ship of the Claddish Navy is nothing but a phantom, but it is all too real to the enemies of the Admiral.
Return
ABILITY: NO TARGET
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